![]() ![]() There would be no single-player campaign, just a selection of themed maps with AI enemies. There would be no space battles, no characters or environments from the three prequel movies there would be no Battlefield-style squads or customisable classes. Then details of the game were revealed at the Star Wars Experience event in april, and controversy erupted. But the studio came into this project facing three fan bases all ready to take offence: its own Battlefield fans, the Star Wars community and the veteran gamers who recall the original Battlefront titles with nostalgic reverence. Best known for its Battlefield titles, Dice knows how to design compelling large-scale multiplayer conflict. This is the Hoth attack map from Star Wars Battlefront, EA Dice’s take on the classic Star Wars shooter series, originally developed by Pandemic Studios for the PC and PlayStation 2. ![]()
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